View Full Version : CoD5 RETAIL Release problems. :(
-SiLenT-
November 8th, 2008, 08:42 PM
Well obviously can't play Multiplayer yet but I have noticed when I go on to start my own server the cg_drawfps command still doesn't work.
Anyway onto Singleplayer the draw fps command works here but that's not my problem.
I want to change specific options such as the cg_fov (field of view) it's stuck at 65 any ideas of how I can set it to 80 because it just looks massive at the moment obviously I tried setting it through console but it wasn't having any of it, also tried to do it through thd config.cfg, no luck there either.
Any ideas?
erk
November 9th, 2008, 12:20 AM
What does cg_drawfps command sappose to do?
I know com_maxfps 1-1000 gets you better FPS but whats that one u posted do?
erk
November 9th, 2008, 02:48 AM
o0o0o0, IC.
But how come xfire FPS function shows lower FPS then that command up there ^
when im not using xfire it shows higher fps for me.
Helion
November 9th, 2008, 06:02 PM
o0o0o0, IC.
But how come xfire FPS function shows lower FPS then that command up there ^
when im not using xfire it shows higher fps for me.
Somewhat true, don't use Xfire when you want to maximize your FPS... However... the cg_drawFPS 1 command shows you the real ingame fps. Unfortunately, this command still doesn't work in retail version. I think this might be because of the pre-release of the game. Just wait till it gets in stores and we'll see if there are any changes.
erk
November 10th, 2008, 05:39 AM
Somewhat true, don't use Xfire when you want to maximize your FPS... However... the cg_drawFPS 1 command shows you the real ingame fps. Unfortunately, this command still doesn't work in retail version. I think this might be because of the pre-release of the game. Just wait till it gets in stores and we'll see if there are any changes.
Sorry but i was referring to COD4*
but ill make sure ill wont use xfire. Idk why i use it anyway.
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