PDA

View Full Version : [Crysis 2] PAK unpacker



distiny
March 31st, 2011, 10:25 AM
with quickbms and the crysis 2 script you can unpack all the *.PAK files and change them with your notapad++ or whatever.

for example in the scripts.pak there is the xp progression (as posted in this section) and also all the stats for the weapons, nanosuit, etc

hence you can alter almost everything in weapon stats, all killstreaks require 1 tag, loadout, etc etc, it's endless :)

enjoy

PS I did not make this tool nor the crysis 2 script, just sharing info with others who don't know this yet. Crytek can stop this from working when they activate their file consistency checks, etc. So no promise that it'll still work after game updates


YouTube - Crysis 2 unpacker HOW TO

soulstar
March 31st, 2011, 01:47 PM
Thanks, it works .)

lol
<perk_deflection_damageMultiplier value="0.67" GAME="MP" /> <!--Scales down bullet damage-->

If this works, I am invincible with 0.00 :D

Maniac-X
March 31st, 2011, 02:46 PM
I opened the script. In what folder are perks in order to hack them up to level 3. How to do it?

Skullptura
March 31st, 2011, 05:35 PM
Hey thanks dude. Just raged one round and i am lvl 50 now :)
I earn 9999xp per kill :rockon:

soulstar
March 31st, 2011, 05:36 PM
Make it to 99999, even cooler :D If you set it higher than this, the game will crash

webkick
March 31st, 2011, 08:07 PM
I ever asked myself if you can get banned using that scripts..

I think if they had an anti cheat it won't detect this scripts or?

Skullptura
March 31st, 2011, 08:13 PM
They cant ban us for their mistake.

webkick
March 31st, 2011, 08:29 PM
I dont know what exactly to do.

I started quickbms clicked on crysis2.bms then on Scripts.pak and created the scripts folder in the same folder where scripts.pak is. Now what can I edit?

mini1337
March 31st, 2011, 08:31 PM
lol with shit like this crysis 2 mp will be dead within a month
glad i didnt buy it :P

Skullptura
March 31st, 2011, 08:35 PM
I dont know what exactly to do.

I started quickbms clicked on crysis2.bms then on Scripts.pak and created the scripts folder in the same folder where scripts.pak is. Now what can I edit?


For example:

In Scripts/Progression/Events.xml you can open that with notepad or any editor and change how many xp you earn for what kill.

In Scripts\PerkInfo\ScoreRewards.xml you can change how many kills you need for a killstreak.

Just look around in there and look what is written in the files. You can find lots of settings there.

webkick
March 31st, 2011, 08:37 PM
For example:

In Scripts/Progression/Events.xml you can open that with notepad or any editor and change how many xp you earn for what kill.

In Scripts\PerkInfo\ScoreRewards.xml you can change how many kills you need for a killstreak.

Just look around in there and look what is written in the files. You can find lots of settings there.


Omg. you really can change everything. I get now Aliengunship on all maps after 1 dogtag xD

distiny
March 31st, 2011, 08:53 PM
you can change the gunships dmg, rate of fire, angles, etc etc, gunship massacre :p

webkick
March 31st, 2011, 08:56 PM
I changed my damage absorption to 50.0. With armor mode you have 1.0. And I changed the damage of my SCAR xD

JetLi71
March 31st, 2011, 08:56 PM
dont understand how it works hhmmpppffff...

Thank-You
March 31st, 2011, 08:57 PM
lol, i get gunship after 0 dogtags.. so i can use it whenever i want. the gunships don't leave the map either ;) editted all my original kit loadouts ( for example my first kit: Assault, now has a CELL Gauss with sniper/extended mags, Camo Scar w/ extended mags and ALL perks lmao :') ), 1 shot kill scar, 1 shot kill nova pistol, grenade launcher blast radius increased, editted some perks, infinite suit energy, higher bullet absorbtion, and a few other things i can't remember at this point :P

theone
March 31st, 2011, 10:06 PM
lol, i get gunship after 0 dogtags.. so i can use it whenever i want. the gunships don't leave the map either ;) editted all my original kit loadouts ( for example my first kit: Assault, now has a CELL Gauss with sniper/extended mags, Camo Scar w/ extended mags and ALL perks lmao :') ), 1 shot kill scar, 1 shot kill nova pistol, grenade launcher blast radius increased, editted some perks, infinite suit energy, higher bullet absorbtion, and a few other things i can't remember at this point :P

Is this all in the scripts?

tell me what you edited :D

I'm gonna take a quick look but tell me anyways! :)

Thank-You
March 31st, 2011, 10:13 PM
Is this all in the scripts?

tell me what you edited :D

I'm gonna take a quick look but tell me anyways! :)

Yup all done through scripts, as for telling you, get lost ;) i spent ages going through all the files so i'm not just gonna give it to you! :Po.O

It would seem that the update today ATTEMPTED to fix the scripts exploits, aswell as my unlimited ammo patcher, and it would seem they failed miserably. i'm actually disappointed i bought this game around about now :S

theone
March 31st, 2011, 10:41 PM
Yup all done through scripts, as for telling you, get lost ;) i spent ages going through all the files so i'm not just gonna give it to you! :Po.O

It would seem that the update today ATTEMPTED to fix the scripts exploits, aswell as my unlimited ammo patcher, and it would seem they failed miserably. i'm actually disappointed i bought this game around about now :S

You can play it with a random key, it's a blatant console port. They don't even check the keys...

as for unlimited ammo.

WANT
NAO

distiny
March 31st, 2011, 11:10 PM
variable: sv_check_cd_keys
type: int
current: 0
help: Sets CDKey validation mode:
0 - no check
1 - check&disconnect unverified
2 - check only


if they ever fixed that you can always try this =)

Thank-You
March 31st, 2011, 11:41 PM
You can play it with a random key, it's a blatant console port. They don't even check the keys...

as for unlimited ammo.

WANT
NAO

Go check my thread in private discussion. it's labelled [RELEASE]Crysis 2 hack or something like that can't remember

ZeRoKiLLeR
April 1st, 2011, 01:02 PM
The *.pak files in Crysis 1 could be opened with WinRAR.
Is this still possible in Crysis 2 ? I'm not at home so i can't try it ^^

soulstar
April 1st, 2011, 01:59 PM
It didnt work with 7-zip and winrar

webkick
April 1st, 2011, 02:23 PM
I dont know what i edited but i walked very fast like speedhack. And if i change the damage and recoil of my weapon I get kicked from server if i kill someone. Maybe it also kicks me because of being invisible while shooting.

Elia1995
April 1st, 2011, 02:48 PM
I want to ask something... when I finish editing the .xml and save do I have to pack it in the pak again or just leave there and works?

soulstar
April 1st, 2011, 02:49 PM
Just leave it there

Enigma5599
April 1st, 2011, 03:14 PM
-----------------edit---------------

xDP
April 1st, 2011, 03:42 PM
help can someone make a detailed tut? xD its not working for me :(

theone
April 1st, 2011, 04:26 PM
open cry2con.
load the crysis bms file.
open scripts.pak
extract

edit the xml files you want edited with notepad.
put it in gamecrysis2
make sure folder structure is same as in the pak file.

Recommendations:
edit your favorite weapons xml file: damage, firerate, recoil & spread...
edit nanosuit.xml: speed, jumpheight, suit energy, nanovision distance...
& use Thank-You's memory patcher for unlimited ammo

:D

Enigma5599
April 1st, 2011, 04:42 PM
-------------Edit------------------

distiny
April 1st, 2011, 04:54 PM
making a small vid, uploading it soon

theone
April 1st, 2011, 05:07 PM
can someone tell what i need to edit to get unlimited suit energy ?

........regards Enigma5599
<Energy>
<param name="maximumEnergy" value="99999" GAME="MP"/>
<param name="regenerationRate" value="99999" GAME="MP" />
<param name="disableTime" value="0" GAME="MP" />
</Energy>

<EnergyMod>
<param name="consumptionRateMin" value="0" GAME="MP" />
<param name="consumptionRateMax" value="0" GAME="MP" />
<param name="regenerationDelay" value="0" GAME="MP" />
<param name="maxSpeedReferenceForConsumption" value="0" GAME="MP"/>
<param name="speedToConsumptionRateCurve" value="0" GAME="MP"/>
</EnergyMod>

<SuitActions>
<!-- Presets -->
<energyPreset name="energyOverload" cost="0" />
<energyPreset name="energyDrain" cost="0" />
<energyPreset name="energyStealthAttack" cost="0" GAME="MP" />
<energyPreset name="energyPowerMelee" cost="0" GAME="MP" />
<energyPreset name="kvoltEnergyDrain" cost="0" GAME="MP" />
<energyPreset name="energyPowerJump" cost="0" GAME="MP" />
<energyPreset name="energyPerkStamp" cost="0.0" GAME="MP" />
<energyPreset name="perkMobilityEnergyPowerJump" cost="0" />
</SuitActions>

In nanosuit.xml

Dunno if all of them are required.
But it works.

Skullptura
April 1st, 2011, 05:10 PM
Where are the settings for the gunship. i cant find them :)

theone
April 1st, 2011, 05:11 PM
Where are the settings for the gunship. i cant find them :)

Extract scripts.

CTRL+F gunship? xD

Skullptura
April 1st, 2011, 05:15 PM
lol fail...sry i thought that stuff was in that perkinfo folder :) thanks anyway

distiny
April 1st, 2011, 05:41 PM
vid in first post.

YouTube - Crysis 2 unpacker HOW TO

Elia1995
April 1st, 2011, 05:42 PM
All I need to proceed in the campaign for now is unlimited ammo or at least grenades... but what's the file?

distiny
April 1st, 2011, 07:06 PM
entity/weapon ctrl+f ammo edit <SP> part

enjoy

kawasaki1984
April 1st, 2011, 07:10 PM
nice share

Trauma-THC
April 2nd, 2011, 12:26 AM
So I unpacked all of them and changed the values i wanted. "just going for xp"

but when i load up the game i still get all the same xp and nothing is changed whatsoever.

Do you need to re-pack these down back to the original files? or what?

Trauma-THC
April 2nd, 2011, 12:35 AM
I figured it out. its working. But I am getting kicked from every game I go into..
:/

webkick
April 2nd, 2011, 12:38 AM
Who knows how to get instant AlienGunship?
I changed MPRevealScoreRewards in PerkInfo folder but it doesn't work

Peter96
April 2nd, 2011, 12:58 AM
Who knows how to get instant AlienGunship?
I changed MPRevealScoreRewards in PerkInfo folder but it doesn't work
ScoreRewards.xml <Reward dogtags="0" givePerk="AlienGunship" />

Maniac-X
April 2nd, 2011, 11:35 AM
Who knows how to pack Scripts back?

Skullptura
April 2nd, 2011, 11:40 AM
You dont have to just place the scripts folder in the folder where the scripts.pak file was.

Maniac-X
April 2nd, 2011, 11:49 AM
You dont have to just place the scripts folder in the folder where the scripts.pak file was.


I know this, but I need to pack script back! Please help!

Skullptura
April 2nd, 2011, 11:59 AM
I know this, but I need to pack script back! Please help!


huh why? the original file does not get deleted anyway i dont know how :D

webkick
April 2nd, 2011, 12:56 PM
ScoreRewards.xml <Reward dogtags="0" givePerk="AlienGunship" />

Thx it works.

Now another question: Is there way that the AlienGunship stays forever?

FCTurtle
April 3rd, 2011, 05:06 PM
Do you know the way to modify reload times ? For example I would like to modify reload time for the SCAR.... but it seems reload time is not part of the xml file of the weapon ?

Thank-You
April 3rd, 2011, 11:40 PM
Do you know the way to modify reload times ? For example I would like to modify reload time for the SCAR.... but it seems reload time is not part of the xml file of the weapon ?

reload IS in the weapon xml's. look harder.


Thx it works.

Now another question: Is there way that the AlienGunship stays forever
Look in the PerkInfo < PerkInfo.xml, the gunship data is near the bottom of the xml

BabyBlueBoy
April 9th, 2011, 12:47 AM
Did they fix it? I read that they put up a stronger anti-cheat and now I can't log onto the multiplayer when I'm using the modified Script .pak files, but when I remove them and restore the original (vanilla) files it will allow me to log onto the multiplayer perfectly fine.

distiny
April 9th, 2011, 02:50 AM
yes they activated the AC script on the servers :)

BabyBlueBoy
April 10th, 2011, 01:31 AM
Any way to still cheat with something like this now?

soulstar
April 10th, 2011, 01:35 AM
Nope, its not possible.

distiny
April 10th, 2011, 09:15 AM
it seems so, even when changing the modded file 's CRC to match the original didn't work. no crashes but it doesn't change anything :'( I will try if the repacking + CRC matching works

Thank-You
April 10th, 2011, 11:26 AM
Hmmm see, oddly, i still have all my eddited kit loadouts, nothing else works, but i still have all my kit loadouts, even though i got my rank reset to 1 i have the Scarab and all the perks i put on my custom classes :D!

distiny
April 10th, 2011, 11:50 AM
compare that to the original, maybe you can figure out why it works :p

theone
April 10th, 2011, 01:19 PM
Hmmm see, oddly, i still have all my eddited kit loadouts, nothing else works, but i still have all my kit loadouts, even though i got my rank reset to 1 i have the Scarab and all the perks i put on my custom classes :D!

That's a bug in the shitty game.

When I manually reset my level to 1(reboot suit?) I had the same thing.

astafolo
April 29th, 2011, 12:37 AM
yes they activated the AC script on the servers :)

Q:
so "AC" is some sort of check if the pak-files were modified?


Q:
is it possible to use the modified pak's on some servers (with patch 1.4 released) ?

soulstar
April 29th, 2011, 12:39 AM
Yes.
No, you just cant use this anymore.

distiny
May 1st, 2011, 03:31 PM
old new now, outdated and doesn't work anymore
/closed