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View Full Version : Crysis 2 - Patch 1.2 <- started today



Rabbitto
April 4th, 2011, 08:15 PM
Hello everyone,

Just wanted to give you all a heads up of the new patch notes of Crysis 2 patch 1.2 that came out just today (04-04-11)

Crysis 2 PC 1.2.0.0

A new Crysis 2 PC patch is scheduled to go live later today. Below you will find a list of the top fixes.

List of changes

Further improved anti-cheat measures
Fix for spurious characters appearing when initiating text chat
Fix for Chatlog doesn't disappear after kill cam
Fixed occasional login issues
Changed VOIP defaults
Fixed some UI aspect issues on multiple monitors
Added option for crouch toggle in MP & SP
Fixed a bug where players lost Nano ******** points after restarting the game
Filter settings in server browser are now retained
Default player count required to start a game from the lobby lowered to 4
Fixed issue related to “Deleting Reference Counted Object Twice” error that appeared for some users with strict router/firewall settings
Fixed issue of not being able to melee after dying
Fixed issue where some video cards were being stated as unsupported

We’re working hard with our Ranked Server Partners to switch the servers at the same time that the patch goes live – but inevitably this will take time so we ask for your patience. When you launch the game, the patch will auto-download. If you cannot find servers, please exit the game and re-start to ensure the patch has applied.

You can check the version number by selecting Properties on Crysis2.exe and selecting Details. The correct version after patching will be 1.2.0.0, and the executable will be signed by Crytek GmbH.

Update #1
Added the Nano ******** bug to the list of fixed issues. There seems to be a little confusion about the patch so please note, this is not the full list, but rather the key highlights.

Update #2
Added several other key points that are included with this patch.

I recommend waiting before you use the bot again. X22 is undetected unless they found a way to detect it anyways.

Hope it helps and be cautious out there!

Rab

soulstar
April 4th, 2011, 08:30 PM
As if they can bring up a decent anti cheat within some weeks/months haha

Rabbitto
April 4th, 2011, 09:17 PM
I was thinking the same thing, but what the heck. never hurts to warn right :). But don't forget they could have been working on anti cheat stuff for months already, which I still doubt tho.

Nitro2k01
April 4th, 2011, 10:03 PM
Memory hack has been fixed. No more unlimited ammo, etc.

Thank-You
April 4th, 2011, 11:39 PM
Memory hack has been fixed. No more unlimited ammo, etc.

No. you're wrong. They haven't 'fixed' memory hacks. They've made the script ban you for not reloading / never coming out of cloak etc.
So technically if you really wanted you could still use it so long as the memory addresses are unchanged