Thank-You
April 5th, 2011, 12:03 AM
Well as the thread would suggest, these are the anti cheat script updates. If you're too lazy to read through this then you deserve to be banned. this basically outlines all the things that game servers will kick / ban / log your name for.
<AntiCheatConfig>
<!-- List of cheat types and what actions to take when server detects suspicious activity -->
<Cheat type="WeaponDamage">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="1.1" param="1" />
</Action>
<Action value="Kick">
<Condition operator="GreaterThan" value="1.5" param="1" />
</Action>-->
</Cheat>
<Cheat type="WeaponNotReloaded">
<Action value="Log"/>
</Cheat>
<Cheat type="HitLocationMismatch">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="0.1" param="1"/>
</Action>
<Action value="Kick">
<Condition operator="GreaterThan" value="10" param="1"/>
</Action>-->
</Cheat>
<Cheat type="MeleeRange">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="0.5" param="1"/>
</Action>
<Action value="Kick">
<Condition operator="GreaterThan" value="2" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="10" param="1"/>
</Action>-->
</Cheat>
<Cheat type="FireRate">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="1.1" param="1"/>
</Action>
<Action value="Kick">
<Condition operator="GreaterThan" value="1.5" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="2" param="1"/>
</Action>-->
</Cheat>
<Cheat type="HitRate">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="1.1" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="1.3" param="1"/>
</Action>-->
</Cheat>
<Cheat type="PlayerSpeed">
<Action value="Log"/>
<!--<Action value="Ban">
<Condition operator="GreaterThan" value="85" />
</Action>-->
</Cheat>
<Cheat type="TeamPerk_UsingIncorrectForLevel">
<Action value="Log"/>
</Cheat>
<Cheat type="TeamPerk_KillStreakTooSmall">
<Action value="Log"/>
</Cheat>
<Cheat type="TeamPerk_UsingMultipleTimeInLife">
<Action value="Log"/>
</Cheat>
<Cheat type="PlayerPerks_CountWrong">
<Action value="Log"/>
</Cheat>
<Cheat type="PlayerPerks_ChangingMidLife">
<Action value="Log"/>
</Cheat>
<Cheat type="RewardPerks_CountTooHigh">
<Action value="Log"/>
</Cheat>
<Cheat type="FatalityBonus_CountWrong">
<Action value="Log"/>
</Cheat>
<Cheat type="FatalityBonus_KillStreakTooHigh">
<Action value="Log"/>
</Cheat>
<Cheat type="FatalityBonus_DeathStreakTooLow">
<Action value="Log"/>
</Cheat>
<Cheat type="FileDataProbe">
<Action value="Log"/>
<Action value="Kick"/>
</Cheat>
<Cheat type="CvarDataProbe">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="DataProbeTimeout">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="HitShotOwnerMismatch">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="HitShotIdMismatch">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="MultipleEntityHits">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="MissingShotId">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="ValidHitInfo">
<Action value="Log"/>
</Cheat>
<Cheat type="Headshots_ConcurrentHits">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="25" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="50" param="1"/>
</Action>-->
</Cheat>
<Cheat type="Headshots_RatioTooHigh">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="0.45" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="0.75" param="1"/>
</Action>-->
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="999" param="2"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="999" param="2"/>
</Action>-->
</Cheat>
<!-- Actions to take when overall number of cheat infractions reach a given threshhold -->
<Global decay_rate="10">
<Action value="Kick" threshhold="25" />
</Global>
<!-- hashing support methods 0 to <5 -->
<DataProbe hash_method="0">
<Asset ext="pak" weight="2"/>
<Asset ext="dds" weight="10"/>
<Asset ext="cgf" weight="10"/>
<Asset ext="cga" weight="2"/>
<Asset ext="caf" weight="2"/>
<Asset ext="xml" weight="10"/>
<Asset ext="lua" weight="10"/>
<Asset ext="other" weight="2"/>
</DataProbe>
</AntiCheatConfig>(BTW.. i just spent the last 15 minutes making it look nice in that box. haha you wouldn't believe the hassle.)
<AntiCheatConfig>
<!-- List of cheat types and what actions to take when server detects suspicious activity -->
<Cheat type="WeaponDamage">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="1.1" param="1" />
</Action>
<Action value="Kick">
<Condition operator="GreaterThan" value="1.5" param="1" />
</Action>-->
</Cheat>
<Cheat type="WeaponNotReloaded">
<Action value="Log"/>
</Cheat>
<Cheat type="HitLocationMismatch">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="0.1" param="1"/>
</Action>
<Action value="Kick">
<Condition operator="GreaterThan" value="10" param="1"/>
</Action>-->
</Cheat>
<Cheat type="MeleeRange">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="0.5" param="1"/>
</Action>
<Action value="Kick">
<Condition operator="GreaterThan" value="2" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="10" param="1"/>
</Action>-->
</Cheat>
<Cheat type="FireRate">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="1.1" param="1"/>
</Action>
<Action value="Kick">
<Condition operator="GreaterThan" value="1.5" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="2" param="1"/>
</Action>-->
</Cheat>
<Cheat type="HitRate">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="1.1" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="1.3" param="1"/>
</Action>-->
</Cheat>
<Cheat type="PlayerSpeed">
<Action value="Log"/>
<!--<Action value="Ban">
<Condition operator="GreaterThan" value="85" />
</Action>-->
</Cheat>
<Cheat type="TeamPerk_UsingIncorrectForLevel">
<Action value="Log"/>
</Cheat>
<Cheat type="TeamPerk_KillStreakTooSmall">
<Action value="Log"/>
</Cheat>
<Cheat type="TeamPerk_UsingMultipleTimeInLife">
<Action value="Log"/>
</Cheat>
<Cheat type="PlayerPerks_CountWrong">
<Action value="Log"/>
</Cheat>
<Cheat type="PlayerPerks_ChangingMidLife">
<Action value="Log"/>
</Cheat>
<Cheat type="RewardPerks_CountTooHigh">
<Action value="Log"/>
</Cheat>
<Cheat type="FatalityBonus_CountWrong">
<Action value="Log"/>
</Cheat>
<Cheat type="FatalityBonus_KillStreakTooHigh">
<Action value="Log"/>
</Cheat>
<Cheat type="FatalityBonus_DeathStreakTooLow">
<Action value="Log"/>
</Cheat>
<Cheat type="FileDataProbe">
<Action value="Log"/>
<Action value="Kick"/>
</Cheat>
<Cheat type="CvarDataProbe">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="DataProbeTimeout">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="HitShotOwnerMismatch">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="HitShotIdMismatch">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="MultipleEntityHits">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="MissingShotId">
<Action value="Log"/>
<!-- <Action value="Kick"/> -->
</Cheat>
<Cheat type="ValidHitInfo">
<Action value="Log"/>
</Cheat>
<Cheat type="Headshots_ConcurrentHits">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="25" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="50" param="1"/>
</Action>-->
</Cheat>
<Cheat type="Headshots_RatioTooHigh">
<Action value="Log"/>
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="0.45" param="1"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="0.75" param="1"/>
</Action>-->
<!--<Action value="Infraction" severity="10">
<Condition operator="GreaterThan" value="999" param="2"/>
</Action>
<Action value="Ban">
<Condition operator="GreaterThan" value="999" param="2"/>
</Action>-->
</Cheat>
<!-- Actions to take when overall number of cheat infractions reach a given threshhold -->
<Global decay_rate="10">
<Action value="Kick" threshhold="25" />
</Global>
<!-- hashing support methods 0 to <5 -->
<DataProbe hash_method="0">
<Asset ext="pak" weight="2"/>
<Asset ext="dds" weight="10"/>
<Asset ext="cgf" weight="10"/>
<Asset ext="cga" weight="2"/>
<Asset ext="caf" weight="2"/>
<Asset ext="xml" weight="10"/>
<Asset ext="lua" weight="10"/>
<Asset ext="other" weight="2"/>
</DataProbe>
</AntiCheatConfig>(BTW.. i just spent the last 15 minutes making it look nice in that box. haha you wouldn't believe the hassle.)