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Znighty
February 25th, 2008, 11:43 AM
Soldier Of Fortune: Payback

If u love chirurgical assistance whith ur shootgun this game is for u Total Gore and Blood Fun :)

YouTube - New Soldier of Fortune Payback Trailer
YouTube - SoF3 : blood demonstration

US, November 27, 2007 - The first two Soldier of Fortune titles on PC were excellent (and gory) shooters. Those who fondly remember Raven Software's first-person shooter may be excited to give Soldier of Fortune: Payback a try. Be warned: Raven Software had nothing to do with this title and it shows in almost every area. What remains is the gore -- and for that, developer Cauldron went wonderfully over the top. But it is, unfortunately, only the excessive brutality that stands out for Payback. In every other way it is an average shooter.

In Payback, you play as a mercenary who has been double-crossed. That's really about as deep as the story gets. All that matters is you have a moral justification for dissecting terrorists and guerillas with the insanely powerful bullets from your guns. The story, like the on-screen button prompts and pre-game menus, is second-rate. But, this is a shooter, so a story is often seen as a nice bonus. What really counts is that it's fun.

To its credit, Soldier of Fortune: Payback is fun in certain moments. Though you are often surrounded by enemies (many of whom are often difficult to see), it never translates to intensity. That being said, there are few moments where my heart rate jumped. The fun comes in performing vivisections on every enemy on screen. Arms and legs blow off, heads explode like watermelons at a Gallagher concert -- it's like a slasher flick with bullets. This is the equivalent of the recent footage from the new Rambo movie. There is something sadistic, but oddly pleasing, about blowing off limbs. There are some guns so powerful that you can actually send bodies flinging sideways until they bounce of trees or buildings. I can't deny that there are many times I was laughing out loud.

That giddy fun doesn't hold up in the long run. Despite being a fairly short single-player game (5-7 hours on normal difficulty), the high level of violence isn't enough to keep Payback interesting from start to finish. After a while the poor AI and cheap shots you take from enemies become too much. If terrorists were really like their counterparts in Soldier of Fortune: Payback, then we would have nothing to fear. These guys are just plain dumb. Enemies run straight at you (and sometimes past you) without firing; an enemy coming up from behind will attempt a melee attack rather than just cap you; and these idiots turn and run back towards a grenade. Even the terrorists want to put the Havok engine to work by having their limbs go flying.


YouTube - Soldier of Fortune Payback gore
YouTube - Soldier Of Fortune: Payback Official Trailer


And here the multiplayers



YouTube - SoF: PB gameplay #8 Multiplayer CTF YouTube - Soldier of Fortune Payback Multiplayer

Grim32
February 25th, 2008, 12:11 PM
Nah, not really. It doesn't look anywhere as good as the previous ones.

-Grim

Ninja
February 25th, 2008, 02:27 PM
It looks not that bad but at least they added so much blood in game.

Deadfreak
February 25th, 2008, 06:10 PM
The blood is good, it would have been much better if you put 30 players in there. Also i think it runs on unreal engine ;), and it got a 4.5/10 ''This shooter is a painful exercise in pattern memorization plus frustrating trial-and-error gameplay.''

Kenpo
February 26th, 2008, 12:04 PM
Yea i need to see some real in-game maybe online play. Looking at vids now.

tomj
March 21st, 2008, 10:09 AM
Game was fun, but not good. MP I haven't tried, don't really want to.

If you get this game for over $40 you payed too much.

Very violent.

Derq
May 7th, 2008, 11:38 AM
sof2 is a much better game :D

Blade
May 7th, 2008, 06:42 PM
I love the blood and gore, but i still think CoD4 pwns. Never tried Soldier of Fortune so I can't say nothing too much, but from just looking at these videos, I would have to say it looks good.

killaholic
May 9th, 2008, 11:28 PM
this doesn't impress me at all:rockon: