Znighty
February 28th, 2008, 03:09 PM
http://img528.imageshack.us/img528/6661/logosoldat6662bk5.jpg
Hmm this game look like really interesting and really realistic gameplay
OWNED by X22Shop !!
Disponible now on ur Shop... :eek::eek::eek:
Another Game Owned specially for Frank Delis (Anticheat Develloper speaking too Much about nothing ) Have fun see ya on ur next patch !!
Frank DeLise: Frontlines will not have persistent ranking, instead ranking is done on a match basis. However we will keep your stats for our leaderboard system.
FFOW.NET: Cheaters will certainly be a problem in FFOW as well. How does Kaos Studios protect the gamers against the cheaters? Are you going to use Punkbuster, or do you share the communities' disagreement with this anti-cheating tool?
Frank DeLise: We are using Unreal 3's base anti-cheat system. We will be very proactive against cheaters and use whatever tools we can to prevent it.
We want Frontlines to be a fun, cheat free place to bring matches to.
FFOW.NET: For many server admins it was a pain to use the server administration tool BF2CC. Will you return to the roots (i.e. Blackbagops of Kevin Lockitt)? Or is there a home made tool being developed?
Frank DeLise: We are developing our own tools, We will have more information on this later.
Source : http://www.fuelofwar.de/articles,id6,2.html
Now Frank i got Question for u -----------> Owned?
According to Frank DeLise, general manager of Kaos Studios, the game seeks to take players into the "next generation of combat...[by focusing] on cutting edge in military technology" that DeLise believes will reflect the "highly-charged" battlefields of the future. DeLise goes on to state that the game will feature "intense, nail biting, non-linear single- or multi-player campaigns" and players will be able to use more than 60 advanced weapons and vehicles.
Kelly Flock, THQ's executive vice president for worldwide publishing, stated that Kaos Studios represents "THQ's increased focus on fostering the industry's most talented individuals to deliver innovative and original titles for the next-gen cycle."
While few specific details of the game were released at the time of the announcement, we can tell you that the game takes place in a future where "resource wars" for the Earth's dwindling natural resources have become commonplace. In this all-too-bleak future, two sides compete for global supremacy: the Western Coalition (the United States and the European Union) and the Red Star Alliance (Russian/People's Republic of China). According to the companies, the game's nonlinear singleplayer campaign will have players advancing their side's frontline into enemy territory
Official Trailer
YouTube - frontlines fuel of war official trailer
http://img515.imageshack.us/img515/2315/ffow001er0.jpg
http://img521.imageshack.us/img521/546/ffow002zj3.jpg
http://img255.imageshack.us/img255/9435/ffow003rj7.jpg
http://img255.imageshack.us/img255/8447/ffow004cv6.jpg
--------------------
Multiplayer In action
YouTube - Frontlines: Fuel of war MP gameplay.
YouTube - FFoW Frontlines Teamwork : "Pressure" by Focused Gaming
Hmm this game look like really interesting and really realistic gameplay
OWNED by X22Shop !!
Disponible now on ur Shop... :eek::eek::eek:
Another Game Owned specially for Frank Delis (Anticheat Develloper speaking too Much about nothing ) Have fun see ya on ur next patch !!
Frank DeLise: Frontlines will not have persistent ranking, instead ranking is done on a match basis. However we will keep your stats for our leaderboard system.
FFOW.NET: Cheaters will certainly be a problem in FFOW as well. How does Kaos Studios protect the gamers against the cheaters? Are you going to use Punkbuster, or do you share the communities' disagreement with this anti-cheating tool?
Frank DeLise: We are using Unreal 3's base anti-cheat system. We will be very proactive against cheaters and use whatever tools we can to prevent it.
We want Frontlines to be a fun, cheat free place to bring matches to.
FFOW.NET: For many server admins it was a pain to use the server administration tool BF2CC. Will you return to the roots (i.e. Blackbagops of Kevin Lockitt)? Or is there a home made tool being developed?
Frank DeLise: We are developing our own tools, We will have more information on this later.
Source : http://www.fuelofwar.de/articles,id6,2.html
Now Frank i got Question for u -----------> Owned?
According to Frank DeLise, general manager of Kaos Studios, the game seeks to take players into the "next generation of combat...[by focusing] on cutting edge in military technology" that DeLise believes will reflect the "highly-charged" battlefields of the future. DeLise goes on to state that the game will feature "intense, nail biting, non-linear single- or multi-player campaigns" and players will be able to use more than 60 advanced weapons and vehicles.
Kelly Flock, THQ's executive vice president for worldwide publishing, stated that Kaos Studios represents "THQ's increased focus on fostering the industry's most talented individuals to deliver innovative and original titles for the next-gen cycle."
While few specific details of the game were released at the time of the announcement, we can tell you that the game takes place in a future where "resource wars" for the Earth's dwindling natural resources have become commonplace. In this all-too-bleak future, two sides compete for global supremacy: the Western Coalition (the United States and the European Union) and the Red Star Alliance (Russian/People's Republic of China). According to the companies, the game's nonlinear singleplayer campaign will have players advancing their side's frontline into enemy territory
Official Trailer
YouTube - frontlines fuel of war official trailer
http://img515.imageshack.us/img515/2315/ffow001er0.jpg
http://img521.imageshack.us/img521/546/ffow002zj3.jpg
http://img255.imageshack.us/img255/9435/ffow003rj7.jpg
http://img255.imageshack.us/img255/8447/ffow004cv6.jpg
--------------------
Multiplayer In action
YouTube - Frontlines: Fuel of war MP gameplay.
YouTube - FFoW Frontlines Teamwork : "Pressure" by Focused Gaming