View Full Version : DayZ SA hack
5445
April 24th, 2014, 12:04 AM
DayZ SA hack works on Arma 2 DayZ??
H4rdH4cker
April 24th, 2014, 12:05 AM
no SA= stand alone
5445
April 24th, 2014, 12:10 AM
no SA= stand alone
I know... but what I've heard SA and Arma2 is using basicly same engine, so I was just wondering if it could work.
Amduscia
April 24th, 2014, 01:13 AM
I know... but what I've heard SA and Arma2 is using basicly same engine, so I was just wondering if it could work.
Not really.
DayZ SA uses a heavily modified version of the RV3 Engine.
5445
April 24th, 2014, 04:12 AM
Not really.
DayZ SA uses a heavily modified version of the RV3 Engine.
Like I said _Basicly_ same engine, yeah modified.
Deadfreak
April 24th, 2014, 07:15 AM
Two separate games. Not even the same .exe name. The word "basicly" doesn't fit in computer code. One little change can cause a whole different byte, not to mention different ways to do the same thing, etc.
lai912kamfai
April 24th, 2014, 03:51 PM
will it be safer/100% undetected if the hack only has ESP ? no aimbot , teleport and other shits if so could you just make one please coz all i need is ESP and nothing else and i am willing to pay the same price so are many ppl i believe
Derq
April 27th, 2014, 11:12 AM
will it be safer/100% undetected if the hack only has ESP ? no aimbot , teleport and other shits if so could you just make one please coz all i need is ESP and nothing else and i am willing to pay the same price so are many ppl i believe
no it will not be, one could create an ESP hack in kernel mode that will be virtually undetectable though.
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